Ledger Mania directly overcomes these problems:
Ledger Mania® is a registered trademark of AccountAbility Edutools, Charlotte, NC, USA. All rights reserved.
All of these Monopoly game solutions, however, suffer from the same problems:
Ledger Mania® is NOT Monopoly®
Ledger Mania Comparison
The bottom line: Transforming the Monopoly board game into an accounting classroom activity takes a considerable amount of the professor’s time – which is neither free nor fun. The out of pocket costs for Monopoly may only be $10 or $20, but that approach costs much more in real terms with less than spectacular results for either the students or the professor.
Ledger Mania provides the professor an educational and relevant accounting classroom activity right out of the box. It can be used again and again during the semester to teach different accounting skills. Ledger Mania is the interactive accounting classroom activity that makes learning accounting fun!
Monopoly® is a registered trademark of Hasbro, Pawtucket, RI, USA. All rights reserved.
Ledger Mania is often compared to Monopoly, which many professors have converted into a classroom activity to teach accounting. There are plenty of sources on the web with suggestions for converting Monopoly into an accounting classroom activity. Two of the better ones are offered from the University of Wisconsin (www.uwec.edu/ulstadic/monopoly/index.htm) and from SmartPros (http://accounting.smartpros.com/x6862.xml).
Ledger Mania Accounting Board Game
The Interactive Accounting Classroom Activity
Contextual Teaching and Learning